Rockstar has just released a new heist, and you know what that necessitates – a brand-new chapter ofGTA Series Videos Tips& Tricks. I’m Gary7 MT here and we’re analyzing everythingabout The Cayo Perico Heist now. As with The Diamond Casino Heist, thisvideo focuses primarily on the Heist itself, but we just gotta talk about the paywall first.Unlike previous updates, this one doesn’t have a brand-new business connected to the heist. Neitheris our old friend Lester involved. And the world isn’t under some brand-new threat. But we do haveMiguel Madrazo looking for a chance to shine in his father’s hearts by retrieving some filesfrom a drug-lord who lives in Cayo Perico, a small Colombian island in the Caribbean.Tobe able to reach this new expanse and ended the heist, you’ll have to buy a submarine procuredand modified by Pavel that exclusively he can manage. Pavel will also be the brand-new spokesperson inour ears for this heist, by the way.Without any additives or mods, the sub expenditure $2.2 million GTA dollars, but a amply equipped, fully functional sub will set your in-game accountback more than a amazing $9,000, 000. Starting from here, stopping thatkind of dough isn’t necessary. To know this heist at its best, we only need one Moon Pool Vehicle, the new Sparrow. The cost of the helicopter and sub is $4,015, 000 – plus another $240 K to add the mounted homing missile modification tothe Sparrow. Definitely not chump-change, specially if you’re not an active, day-to-day player – and if that’s the case, check our Beginner’s Guide video tofind new ways to stack loot fast.That said, gives move on to the real interestingpart of an updated version: The Cayo Perico Heist. After introducing the possibility of playingmissions alone and in private vestibules with the Diamond Casino Heist, Rockstar decided to givethevery first wholly playable Solo Heist to the players with The Cayo Perico Heist.Everything, from the very beginning, to the heist itself, can be played alone and in closed lobbies.Nothing needs to be done in a public conference. After completing the heist’s long foreword, it’s time for the firstmission: scoping-out the island. The first time on Cayo Perico the playerwill be disguised as a tour manager, while later participates will play the part of smugglers.Technically speaking, the mission will work the same: leave the enclosed field and traversethe island photographing sits and pieces. The first time the participate is forcedto follow a specific path then later is able to move and photo at liberty.Subsequent tours aren’t limited in any way.You can easily travel the islandon foot or on a motorbike, but there’s also a simple interruption thatallows you to bring one of your vehicles. The kink is pretty easy to manipulate: merely neighbourhood the vehicle at the frontiers of the LosSantos Ocean – more or less in the same area where you can find the USS Luxington, theaircraft carrier from the Business Battle. You can locate a boat, the Seaplane or even usethe Tug boat to locate the Buzzard on top of, retrieving it later to fly around the island.Weaponized vehicle’s weapons won’t work and the guards/ camera will still be able to spotyou – and expect Rockstar to fix that snag soon. The intent of this mission is to findeverything the island has to offer, symbolizing 4 Bolt Cutters, 4 Grappling Hooks, 4 chests of Protectors Clothes, 1 Supply Truck, 1 chest of Cutting Powder and 7 areas to scope out, plus all the secondary targets available placed on tables in closed fenced areasand what the Compound has to offer. Cutters, Hooks, Guard Clothes, Trucks, CuttingPowder and the secondary targets – inside and outside the complex – are always placed indifferent locations every time the heist starts, signifying the actor will haveto find them again each time.The seven orientations, instead – Control Tower, Power Station, North Drop Zone, North Dock, South Drop Zone, Main Dock and the Drainage Tunnel -only need to be photographed formerly, and all future robberies will always have those locales available.So, everything not arbitrarily is available on the planned needs to be scoped justonce, unlike everything else. But after know the 7 specified orientations, scoping the entire island and foreground every single item isn’t really necessary, startingwith the Bolt Cutters, Hooks and Clothes. You merely need one of these, even if you’replanning to complete the robbery with four players. But there’s more, the Bolt Cutters forexample are unnecessary if the participate accomplishes the prep operation “Cutting Torch”.The grappling equipment is necessary only if the actor decides to use the North Wallor South Wall as a Compound Entry point. And the Guard Clothes and Supply Truckare only helpful if the participate decides to gain access to the compound squandering the MainGate disguised as wards – a guise that will allow you to move around the islandwithout being instantly discerned by patrols. So, unless you’re planning on doingany of those things, don’t waste your time conclusion Bolt Cutters, GrapplingEquipment, Guard Clothes or Supply Truck.On the other paw, the Cutting Powderand the secondary targets are vital. The first is a box of chemicals that can be placedin one of three possible points and used to contaminate the water reservation on the island.This will slow down the guards’ reaction times and accuracy.The first will help the solo actor in killing the guards that are in groupswithout leaving them the opportunities to clang the alarm, while the second is useful because it lowers thechances of being killed after being detected. Scoping the secondary targetis instead particularly useful to strategy the very best superhighway to follow to ensurethe highest possible reinforce from the heist.Unlike previous missions and heists, Rockstarhas arranged limitations on how much baggages can carry. During the Diamond Casino Heist, for example, a single luggage could contain all the covers in the roof, while in the Cayo Perico Heistthe limit of depicts per container is two. An entire table of amber will replenish more thanhalf of the baggage and as opposed to the past, the actual value of an entire table of goldcan’t be territory because Rockstar decided to add a RNG algorithm to the value of each gold ingot, coke brick, decorating, gras brick and wad of money. The counts on the table you can seehere are obtained with the help of the GTA Online communities on Reddit, the GTAForums and our Discord Server, together with dozens of tests we did ourselves. We’re pretty confident in the validity of thesenumbers, still, retain to look at the table considering that the result can differ a littlefrom what you see in your personal gameplay. That said, patently the most profitable secondarytarget is amber, something that at the moment can be collected only inside the compoundand by playing the robbery with two actors. According to the game file, though, Rockstar couldalso residence golden outside the complex at any time. It’s unknown if this will ever be done- like during a “Gold Rush” week event – or if it’s simply a leftover in the code.The next more profitable secondary target is coke, followed by weed, art and finally, cash -all accessible to the solo player with certain exceptions of two areas in the Main and NorthDock that require the presence of a second player to open the gate of the secluded area.And for those asking how the target on the second floor inside the hangarat the airstrip can be reached, parking the forklift inside is the answer.The conclude scoping part of themap is smart-alecky is’ induce you’ll want to ensure the highest profit possible.Without scoping secondary targets you’ll end up searching for the best loot during theactual heist, increasing jeopardy and wasting experience. So, if you plan on using the Main Dock asan outlet pitch, make sure to likewise scope the area around the it, so you know exactly whereto go to get the best the place has to offer. While scoping the island is a choice, todiscover the major targets of the heist, scoping the compound is a necessity.For the first play-act, the target will always be the Madrazo Files worth $1.1 million inside the safe in the cellar. After that, video games will haphazardly selecta target at the start of the heist. They include a bejeweled bottle ofSinsimito Tequila, a Ruby Necklace, a knot of Bearer Bonds and a Pink Diamond.There’s also an additional sixth major targets, a Panther Statue full of pearls that, likethe diamonds for the Diamond Casino Heist, Rockstar can activate for specific weekly events.After find the major targets, continue inspecting through the cameras to scope the secondary targets inside thecompound, the deepen entry points and a possible locale for the Supply Truck- if you’ve already scoped entry points, are going solo and aren’t interested inentering the compound disguised as a protect, after detect the main target you candirectly disconnect from the CCTV circuit.With the target located, the accesspoints and extents of interest scoped and everything else you want to find around theisland located, it’s time to go back to Los Santos to complete the mandatory preparatorymissions in order to draw away the heist. There are a total of 16 preparatory missions- some are mandatory, but most are optional. We’ve already done a full walkthroughof the robbery on the path, so we won’t waste time going through each andevery one of them, just the important ones. The first mission to complete isthe one allowing you to use your sub as an enter time for the heist – don’tforget to scope out the Drainage Tunnel during your first or second visit to Cayo Perico.Skip “Demolition Charges”, unless you’re aiming at going in loudly and trimming through the prime gate.Be sure, instead, to complete the mission “Cutting Torch” – available after scopingout the Drainage Tunnel on the island. The duty is extremely easy: either extend fullattack killing all antagonists in the construction sites, or contact the grey dotthat lines a yellowed hardhat. Wear it to disguise yourself andtraverse the expanse to retrieve the item. Whatever the approach, accompanied the toolto the sub to complete the mission. “Fingerprint Cloner” can’t be bounced becauseit will give the player a tool to reconstruct El Rubio’s fingerprint and gain access tothe elevator in his studio and the basement. The last-place obligatory missionof the equipment category alterations will vary depending on the main target.If the target’s inside the safe, you’ll have “Safe Code”, if it’s inside thedisplay cabinet instead, “Plasma Cutter”.For the artillery loadout, go with the”Crack Shot” set and buy the suppressors. You’ll be armed with a Sniper Rifle and anAP Pistol, both accurate weapons with a good firing proportion that will help you rapidly eliminategroups of police without triggering alarm systems. You might feel more confidentwith different weapons, but this is undoubtedly the best set to use here. The are three preps are allunder the “Disruptor” tag. Completing “Weapons” will change ElRubio’s security artilleries during the heist. “Armor” will strip them of the body armorand “Air Support” will remove the helicopter support that will be called byEl Rubio’s if you’re detected. These three preps are all optional and, technically speaking, pretty much useless. Your objective is to complete the heist withouttriggering the alarm, meaning that you should always aim at the antagonists’ principals, rendering armorirrelevant – without notifying them – so they won’t use their artilleries, and you should leave the islandunseen – so no helicopter backup for El Rubio. With everything needed scoped, vehicles andtools retrieved and route from infiltration point to evacuation area chosen, it’s time to startthe heist, but there’s still some additional help you can unlock by compensating a substantial fee.First of all, with the exception of the last one, for each of these services you must first disablethe island air defenses at the Control Tower during the heist or you won’t be able toactivate the help from the interaction menu.For $12,000 bucks you can have an airstrikehandled by Charlie Reed – nothing more or less than a normal airstrike in GTAOnline supplied by the Merryweather. For $ 15 GTA Gs you can call fora weapon supply drop near you containing a Minigun, RPG and explosives. For $25 Grand, a friend of Pavel, will mutely kill the adversaries you express with a sniper rifle – but his helpis limited – meaning after a while he vanishes. Again, for $25 Gs PaigeHarris will release a hum that will reveal the site of allthe guards on the island near you.Instead for $30,000 you can have RoosterMcCraw pilot a helicopter with NPCs on the sides that’ll help you by shootingand killing any sentries around you. The last service that you can buy for $10,000 is only available by selecting the Velum as your infiltration point.By using this plane you’ll be disguised as a Smuggler and sentries will check you on arrival.By not selecting this service, you’ll be armed, the guards will notice andthe alarm will be raised. Thanks to this service instead you’llreach the island with no weapons because the weapons will be stashedalong the airstrip by someone else. Unless you’re planning the worst possible heistever, all these “services” are unnecessary. Don’t debris your money on them’ causeeven if temporarily helpful, when things genuinely go bad , none of theseservices will save you.The best behavior to complete the heistis to avoid triggering the alarm, merely kill necessary enemies and have aroute to follow after collecting the target and if you screw up, there’s always the easyway out – restart from the previous checkpoint. Unless you’re aiming for something specific- like trying every infiltration target or a “full loot 4-player heist” – alwaysuse the sub as the approach vehicle, the Drainage Tunnel as infiltration degree, theMain Dock as depart site and go for the nighttime instead of the day in order to establish the thevision cones of your opponents somewhat smaller. When naming the crew’s slasheds, be maintained in mindthat the emcee should ever take a little more than the second, third and fourth player.Go for a 60/40, 40/30/ 30 or 40/20/ 20/20 to keep things fair, unless you’re planningon going back-to-back with someone else with them helping you playing your heistand later you assist them terminated theirs. And are talking about teammates, you shouldnote that this heist will be canceled only if the multitude leaves, and willfail only if all four musicians die. Your teammates are free to die andspectate, or just leave the heist exclusively. Singularly enough, if a teammate leaves the gameor gets unplugged, the heist will not fail and their secondary plunders willstill count towards the final payoff. Their percentage chipped will begiven to the remaining players.This could give the opportunity to simply one playerto earn big money with a 4-player loot – assuming three actors agree to help him out with the lootand then disconnect before escaping the island. It’s important to note that this isprobably not how things are supposed to work, so don’t be surprisedif Rockstar also prepares this gap. With all that said, let’s get this heist started. After the prologue, move tothe grate of the Drainage Tunnel and quickly use the Cutting Torch toopen the path inside the complex. After sanctioning the course, you’ll be in thecompound. There are two ways to proceed. You can either start killing everyone inthe area – looking for the one protector that will drop the key to access the basementof the complex – always a random lookout, so you’ll have to start wasting them hopingone of them removes the key as quickly as possible. With the key you can move immediately down the stairs of the central construct and find yourselfin the basement where you have to hack one door with only one or two fingerprintsbefore contact the locality with the target. The other option instead is to reach ElRubio’s office where you can collect up to two depicts – with a bit of fluke – and from $50,000 to $100,000 GTA Dollars inside the hidden safe. From the role you can either hack theelevator with three or four fingerprints and reach the vault, or get out and usethe stairs if you already accumulated the key.The fingerprint minigameis pretty simple this time. There’s a fingerprint on the right you have toreconstruct on the left by rotating the eight portions until each one is in the right place.Consider that every sequence is identical because they all have the same eight cases ofthe fingerprint one after the other. So, “if youre having” troubles coordinating it: look for the top part of the fingerprint, then click right once for every row afterthe first – don’t count the first sequence. For precedent, if you’re on the fourth sequence, findthe first bit then sounds right three times.Having hacked your access inside the vault area, look for the safe system sent by Pavelbefore interacting with the safe if the target is inside, or bring out thePlasma Cutter for the flaunt board. The fastest course to cut through the glassis to bring the heat roughly to the max, then exhaust the provoke completelyletting the cutter cool down and then go again raising the hot virtually to the max.This acces you’ll get through the glass in 10 to 15 seconds, while a lot more time is neededif you keep the heat invariably in the red.And with the target stolen, it’s time to leave thecompound and the only way out is the main gate. Use the elevator or the basement door andquickly move towards the marker on the delineate. Harmonizing to the path pick, you mighthave to kill a couple of patrols before provoking the cutscene.Once outside, progressing well, kill the antagonist near the bike, get on with andmove north in accordance with the red brick artery. Before the entrance you’ll have oneenemy on the left, a duo opponents soon after – also on the left – and the camera.Kill all the foes with headshots – you’ll have a brief minute to kill a pair before oneof them prompts the alarm, more if you’ve applied the slouse gunpowder on the ocean reserve.Destroy the camera, then you’re out. If you’re not aiming for the Elite or highestprofit possible, exit directly to the Main Dock following the road, continue straight at thehairpin going down the hill and you’ll find yourself at the Main Dock in a few seconds.Keep privilege, kill the enemies on the right moving in front of the secondary target location- open your way through the door and collect the stuff inside or contact the Dinghy on the left.From here, kill the two foes on the pier to the right and the one on the left.With that done, move the Dinghy forward near the containment wall on the right, kill thelast opponent on the left, wait for the patrol barge be moved then push on the acceleratorand go straight until the situation goes black.And that’s all. No fuss , no muss , no coconuts. The robbery is done and withno large-hearted obstacles to resolve. Once reaching Los Santos you’ll lose1 0% – a hedge fee – in other words, the percentage Miguel takes toturn the stuff you stole into cash. Since Miguel himself is the buyer, this reward won’tbe charged the first time you end the robbery. Pavel’s fee instead is merely 2% of the total.None of these fees can be removed or bounced, but at the end of the day, investing $250 GTAGrand to pocket roughly $1.8 million ain’t bad.As always, there are a bunch of bonuses thatcan be interesting to look at, starting with the possibility of starting the heist in Hard Mode.To do so, “youve got to” firstly complete the robbery, then wait in free wander until Pavel sends amessage saying that the heist can only be done again. From this accurate moment “youve had” 24 in-gamehours – 48 real-world minutes – to reach the sub and paying off $ 25,000 setup cost.Once done, the robbery can be played in hard-boiled difficulty.Nothing conversions for the prep operations, but on small island developing, you’ll end up with more guardsand cameras patrolling the streets of Cayo Perico. The enemies will have a slightly fasterreaction time to what is happening around them and a higher health bar.The firstly can be easily aria down by foul the liquid pillars and the second isnot a problem as long as you blow their heads off. But if this is the con, the pro of theHard Mode is a 10% added bonus on the value of the main target – secondarytargets are not affected – still this means you can leave the island with 90 to roughly $200,000 GTA dollars more in your pocket.And then “were having”, as always, the Elitechallenge that concessions $50,000 more if completed playing in Normal and $100,000 more if toy on Hard. To achieve this challenge, you’ll have to: ended the heist in under 15:00 minutes, complete all hackers without failing once, do not get detected in the Compound, fill each actor luggage of plunder – doesn’tmatter what, as long as it’s full – and do not quick restart, A.K.A. do not fail or die. By following this guide, achieving the Elitechallenge is going to be a piece of cake. All you have to do is fill your purse withthe secondary targets at the Main Dock. Obviously playing with more beings meansmore secondary loot to steal – but with a second player you’ll have accessto all the loot inside the compound, including the gold thatwill readily fill your pouches. So, to wrap it up: as statedat the beginning of this video, while the submarine requires a huge investment, the content it opens is too good to pass on. The Casino Heist has been for the pastyear the fastest and most secure way to value large-scale clods of cash in a short time, butthe Solo aspect of the Cayo Perico Heist undoubtedly residence this new content atthe top of every money-making guide.Completing the minimum prepsnecessary and the robbery itself, shouldn’t take more than an hour – themissions aren’t too hard and the heist finale is doable in less than ten minutes.Thanks to many combinations of approachings, entryways and outlets, though, the robbery canbe experienced multiple times still offering new things to discover one play after another.If you’re aiming for the maximum reward possible playing solo, the robbery can start to get oldfast, so try changing comings at times. The Cayo Perico Heist has been promoted as thebiggest modernize ever done and while it might not feel that acces at a first sight, the featuresadded and those modified to better suit the Solo nature of this update, really vary theway this game feels and must be approached. While the submarine and all itstrinkets are definitely expensive, the money-making potentials addedwith the update undoubtedly apologize all costs – with a bit of knowledge and some luck, you can start profiting unusually, very soon. As ever, experience is the only exchange money topay to play everything GTA Online has to offer, unless you want to waste some realmoney to pump a imitation bank account. And that’s it for this Tips and Tricks episode.If you just wanted to chat with us, other players or just find someone to play GTAOnline or Red Dead Online with, join us on our Official Discord Server or follow our socialmedia accounts on Twitter, Facebook and Instagram. From the GTA Series Videos crew and me, yourpartner in crime, Gary7 MT.See you next robbery ..
Video Transcript-As found on YouTube